SWISSGAMES is initiated by Pro Helvetia, the Swiss Arts Council.

GDC 2018 – Blindflug wins 3D Game Art Challenge

Still: «Airheart» by Blindflug Studios © Blindflug Studios


«Airheart» and other winning games will be playable in the special 3D Game Art Challenge lounge at GDC (Ground floor of Moscone West, close to main registration)
from 19 to 23 March 2018

Link to GDC 3D Game Art Challenge
Link to Blindflug Studios website

The Game Developers Conference and Unity Technologies have partnered to curate and host a 3D art contest for games using Unity. A jury composed of key Unity staff, GDC contributors and third-party experts have selected 12 outstanding projects. Each of them was selected because of its standout aesthetics – including use of modeling, animation, and special effects – to create a stylish and unique visual experience.

Among the winners is «Airheart» by Blindflug Studio. «Airheart» is a dieselpunk airplane game, telling the tale of young fisherwoman Amelia on her quest to find the legendary skywhale in the stratosphere. But the way to the top is a dangerous one, filled with merciless pirates, mechanical security drones and powerful bosses. You will have to be cunning and resourceful as you ascend and dive through a world of colourful skylayers by hunting for flying fish, searching hidden secrets and using scrap to tinker on your airplane, all the while the ecosystem changes as a result of your actions. «Airheart» will be coming to PS4, Xbox One and PC in early summer 2018.

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