«Mundaun» – a hand-pencilled horror tale
SwissGames delegation in San Francisco
Courage XL B2C Showcase event
The Monarch, 101 6th Str, San Francisco
17 March 2019
SwissGames @ GCA
Game Connection America
18-22 March 2019
Tables 174 + 175 + 177
European Game Showcase
19 March 2019
SwissGames pavilion @ GDC
Game Developers Conference
20-22 March 2019
Set in dark, secluded valley of the alps, «Mundaun» is a lovingly hand-penciled horror tale where the player gets to explore various areas full of secrets to discover, survive hostile encounters, control vehicles and sleighs, and solve a variety of hand-crafted puzzles.
«Mundaun» was developed by Lucerne-based studio Hidden Fields. «Mundaun» began as a passion project for programmer and illustrator Michel Ziegler, as he was always fascinated by mythical folklore since he was a child. After a first prototype, he was joined by Gabrielle Alioth as a story co-author and Hidden Fields studio was founded to further professionalize the project.
Its enigmatic and unique grey-scale aesthetic transports the player in the mysterious alpine environment was just distinguished by a GDC Best In Play Honorable Mention.
Hidden Fields is taking part to the SwissGames 2019 delegation to San Francisco and will be present at the GDC SwissGames pavilion as well as to the Courage XL Showcase.