SwissGames delegation in San Francisco
Courage XL B2C Showcase event
The Monarch, 101 6th Str, San Francisco
17 March 2019
SwissGames @ GCA
Game Connection America
18-22 March 2019
Tables 174 + 175 + 177
European Game Showcase
19 March 2019
SwissGames pavilion @ GDC
Game Developers Conference
20-22 March 2019
The GDC conference features 750 lectures, panels, tutorials and roundtables taught by leading industry experts.
2 Swiss developers have been invited to share their experience at this market-defining event:
Philomena Schwab, Stray Fawn Studio‘s co-founder and game designer will present the tutorial Game Discoverability Day: Why Forums Can Be Great for Indie Community and Discoverability, on Tuesday 19 March, at 5:30 pm. This topic addresses how forums can be a great opportunity for community building and managing. Philomena Schwab wrote her master thesis about community building for indie game developers and founded Playful Oasis, an online source about game and nature. She is also involved in the growing Swiss game community as a chair member of the Swiss Game Developers Association.
Attila Szanter is the co-founder of MMOS (Massively Multiplayer Online Science), a Swiss start-up that has developed a citizen science platform connecting scientific research and video games. This revolutionary idea opens up new fields for scientific research: “converting a small fraction of the billions of hours spent with playing video games can bring an enormous contribution to scientific research, and in the meantime will change how video games’ expertise is perceived” . At the GDC conference, Attila Szanter will take part to the session Keeping It Real: Authenticity, Anthropology and Artistry in Interactive Narrative, on Tuesday 19 March, at 11:20 am, together other Serious Games experts. Serious games are designed for a primary purpose other than pure entertainment and can be used by industries like defense, education, scientific exploration, health care, emergency management, city planning, engineering, and politics.