SwissGames Showcase 2022

Initiated in 2020 by Pro Helvetia the SwissGames Showcase mentorship programme is an annual mentorship programme that offers Swiss independent studios a tailor-made opportunity to be individually coached and connected with the industry.
Following a call for participation, Swiss studios from all regions applied through video pitches which were reviewed by a panel of international experts. Each member of the jury chose the games that they will personally coach via online sessions and introduce to potential business partners within their networks. The studios forming the SwissGames Showcase 2022 will also take part to a range of international industry events throughout the year as well as benefit from a tailored support and event coordination by partner MeetToMatch.
Selected Studios
About the Mentors

Rufus Kubica started his adventure at 11 bit studios as Community Manager (Marketing), then switched to a more high-level PR role as a Senior Communication Manager, to finally become a Senior Product Manager in the External Development Team.

Lélia Peuchamiel is a Game Production/Publishing consultant and indie games specialist. Among others, she has worked for publishers like Team17 and Good Shepherd to scout new talent, develop their labels, and deliver their flagship titles.

Astrid Refstrup is the CEO of Triple Topping games, a feministic games studio, focusing on narrative games. She was the co-writer and director on Welcome to Elk released on 2019 and also an advisor to the game fund Kowloon Nights.

Ella Romanos is an award-winning games industry executive, with over 12 years experience running and managing teams and projects. With Fundamentally Games Ltd, she helps developers and organisations transform their games into services, working from concept to live ops.

Jason Della Rocca is a game industry entrepreneur, funding advisor, and cluster expert, specialized in business/partnership development, pitching/funding, and ecosystem/cluster development. As the co-founder of Executions Labs, he was a hands-on early stage investor to over 20 independent game studios from North America and Europe.